Special Abilities

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Special Abilities

Post by Admin on Sat Feb 25, 2017 10:23 pm

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Byakugan wrote:
Spoiler:
[size=150]Special Skill: Byakugan[/size]
~ Prolonged use of the Byakugan causes severe but temporary eye-strain, leaving wielders unable to properly perceive targets. (Wiki) ~

Genin
- Byakugan Mastery: Novice
    • Field of vision: 3 meters in diameter during combat ; 50 meters in diameter in recon mode (able to see through most objects except barriers)
    • Magnifying vision: 20/15 (able to see a target 20 feet away as if they were 15 feet away with absolute clarity)
    • Able to perceive high-speed movements to some degree (whether or not the user can react to them depends on their stats)
    • Able to see Chakra in a target (not the Chakra Pathway System)
      ◘ Able to differentiate the target from fake clones.
      ◘ Able to discern when Genjutsu is being used of the same level as the user's Byakugan mastery.



Chuunin
- Byakugan Mastery: Apprentice
    • Field of vision: 5 meters in diameter during combat ; 450 meters in diameter in recon mode (able to see through most objects except barriers)
    • Magnifying vision: 20/10 (able to see a target 20 feet away as if they were 10 feet away with absolute clarity)
    • Able to perceive high-speed movements to average heights (whether or not the user can react to them depends on their stats)
    • Able to see Chakra in a target (including the Chakra Pathway System)
      ◘ Able to differentiate the target from fake clones.
      ◘ Able to discern when Genjutsu is being used of the same level as the user's Byakugan mastery.
      ◘ Able to identify a specific Chakra source from a specific source.


Jounin
- Byakugan Mastery: Adept
    • Field of vision: 7 meters in diameter during combat ; 4.05 kilometers in diameter in recon mode (able to see through most objects except barriers)
    • Magnifying vision: 20/7 (able to see a target 20 feet away as if they were 7 feet away with absolute clarity)
    • Able to perceive high-speed movements to incredible heights (whether or not the user can react to them depends on their stats)
    • Able to see Chakra in a target (including the Chakra Pathway System)
      ◘ Able to differentiate the target from fake clones.
      ◘ Able to discern when Genjutsu is being used of the same level as the user's Byakugan mastery.
      ◘ Able to identify a specific Chakra source from a specific source.

    • Ability to see in infrared.


S-Rank
- Byakugan Mastery: Expert
    • Field of vision: 9 meters in diameter during combat ; 7.25 kilometers in diameter in recon mode (able to see through most objects except barriers)
    • Magnifying vision: 20/4 (able to see a target 20 feet away as if they were 4 feet away with absolute clarity)
    • Able to perceive high-speed movements to immense heights (whether or not the user can react to them depends on their stats)
    • Able to see Chakra in a target (including the Chakra Pathway System)
      ◘ Able to differentiate the target from fake clones.
      ◘ Able to discern when Genjutsu is being used of the same level as the user's Byakugan mastery.
      ◘ Able to identify a specific Chakra source from a specific source.

    • Ability to see in infrared.


Legendary
- Byakugan Mastery: Master
    • Field of vision: 11 meters in diameter during combat ; 10 kilometers in diameter in recon mode (able to see through most objects except barriers)
    • Magnifying vision: 20/1 (able to see a target 20 feet away as if they were 1 foot away with absolute clarity)
    • Able to perceive high-speed movements to unfathomable heights (whether or not the user can react to them depends on their stats)
    • Able to see Chakra in a target (including the Chakra Pathway System)
      ◘ Able to differentiate the target from fake clones.
      ◘ Able to discern when Genjutsu is being used of the same level as the user's Byakugan mastery.
      ◘ Able to identify a specific Chakra source from a specific source.

    • Ability to see in infrared.

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Eight Inner Gates wrote:
Spoiler:
[size=150]Special Skill: Hachimon[/size]
~ Due to the physical burden that the Eight Inner Gates place on the body, the user will suffer a toll on their ENTIRE Taijutsu stat relative to the amount of Gates they have opened. There will be no system implemented for this as there are too many factors to consider, so please Roleplay your disadvantages accordingly. Refer to the anime/manga as well as the Wiki if you are not sure what the damage to your character will be. GM's will be here to help you as well. ~

Genin
- Ability to open First Gate: Gate of Opening (Kaimon)
    • Access to Front Lotus

- Ability to open Second Gate: Gate of Healing (Kyūmon)

Chuunin
- Ability to open First Gate: Gate of Opening (Kaimon)
    • Access to Front Lotus

- Ability to open Second Gate: Gate of Healing (Kyūmon)
- Ability to open Third Gate: Gate of Life (Seimon)
    • Access to Reverse Lotus

- Ability to open Fourth Gate: Gate of Pain (Shōmon)

Jounin
- Ability to open First Gate: Gate of Opening (Kaimon)
    • Access to Front Lotus

- Ability to open Second Gate: Gate of Healing (Kyūmon)
- Ability to open Third Gate: Gate of Life (Seimon)
    • Access to Reverse Lotus

- Ability to open Fourth Gate: Gate of Pain (Shōmon)
- Ability to open Fifth Gate: Gate of Limit (Tomon)
- Ability to open Sixth Gate: Gate of View (Keimon)
    • Access to Morning Peacock


S-Rank
- Ability to open First Gate: Gate of Opening (Kaimon)
    • Access to Front Lotus

- Ability to open Second Gate: Gate of Healing (Kyūmon)
- Ability to open Third Gate: Gate of Life (Seimon)
    • Access to Reverse Lotus

- Ability to open Fourth Gate: Gate of Pain (Shōmon)
- Ability to open Fifth Gate: Gate of Limit (Tomon)
- Ability to open Sixth Gate: Gate of View (Keimon)
    • Access to Morning Peacock

- Ability to open Seventh Gate: Gate of Wonder (Kyōmon)
    • Access to Daytime Tiger


Legendary
- Ability to open First Gate: Gate of Opening (Kaimon)
    • Access to Front Lotus

- Ability to open Second Gate: Gate of Healing (Kyūmon)
- Ability to open Third Gate: Gate of Life (Seimon)
    • Access to Reverse Lotus

- Ability to open Fourth Gate: Gate of Pain (Shōmon)
- Ability to open Fifth Gate: Gate of Limit (Tomon)
- Ability to open Sixth Gate: Gate of View (Keimon)
    • Access to Morning Peacock

- Ability to open Seventh Gate: Gate of Wonder (Kyōmon)
    • Access to Daytime Tiger

- Ability to open Eighth Gate: Gate of Death (Shimon)
    • Access to Eight Gates Released Formation
    • Access to Evening Elephant
    • Access to Night Guy

Flying Thunder God Technique wrote:
Spoiler:
[size=150]Special Skill: Hiraishin no Jutsu[/size]
~ Limited to user teleporting to kunai seal only ~

Genin
- Limited to one marked kunai.
- Kunai will be clearly/visibly marked with a teleportation seal.
- In order to perform, must be aided by a more experienced FTG user.

Chuunin
- Limited to one marked kunai.
- Kunai will be clearly/visibly marked with a teleportation seal.
- Ability to teleport without aid.
- Teleporting alone results in a -1 rank penalty to Chakra Capacity for the remainder of the battle/event.
    • If user's Chakra Control is Chuunin(+), teleporting is allowed 2 times before taking a -1 penalty to Chakra Capacity.


Jounin
- Limited to two marked kunai.
- Kunai will be clearly/visibly marked with a teleportation seal.
- Ability to teleport without aid.
- Teleporting alone results in a -1 rank penalty to Chakra Capacity for the remainder of the battle/event.
    • If user's Chakra Capacity and Chakra Control is Jounin(+), teleporting is allowed 3 times before taking a -2 penalty to Chakra Capacity.


S-Rank
- Limited to two marked kunai.
- Kunai will be clearly/visibly marked with a teleportation seal.
- Ability to teleport without aid.
- Teleporting alone results in a -1 rank penalty to Chakra Capacity for the remainder of the battle/event.
    • If user's Chakra Capacity and Chakra Control is Jounin(+), teleporting is allowed 3 times before taking a -2 penalty to Chakra Capacity.
    • If user's Chakra Capacity and Chakra Control is S-Rank(+), teleporting is allowed 2 times before taking a -1 penalty to Chakra Capacity.


Legendary
- Limited to three marked kunai.
- Kunai will be clearly/visibly marked with a teleportation seal.
- Ability to teleport without aid.
- Teleporting alone results in a -1 rank penalty to Chakra Capacity for the remainder of the battle/event.
    • If user's Chakra Capacity and Chakra Control is Jounin(+), teleporting is allowed 3 times before taking a -2 penalty to Chakra Capacity.
    • If user's Chakra Capacity and Chakra Control is S-Rank(+), teleporting is allowed 2 times before taking a -1 penalty to Chakra Capacity.
    • If user's Chakra Capacity and Chakra Control is Legendary, teleporting is allowed 5 times before taking a -2 penalty to Chakra Capacity.

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Host wrote:
Spoiler:
[size=150]Special Skill: Jinchūriki[/size]
~ Jinchūriki is only able to use an extension of the beast's abilities. Meaning, the Jinchūriki of the Four-Tailed Beast will not have Lava Release, but a mere extension of it. Full abilities are unlocked when in Version 2 or in Tailed Beast Mode (e.g. Lava Release is fully unlocked at this stage) ~

Genin
- Grants access to the bijuu's special ability.
    • Shukaku [One-Tailed Beast]: Manipulation of sand
    • Matatabi [Two-Tailed Beast]: Production of blue flames
    • Isobu [Three-Tailed Beast]: Production of coral
    • Son Gokū [Four-Tailed Beast]: Lava armor (provides protection from Taijutsu only)
    • Kokuō [Five-Tailed Beast]: Excessive heat production
    • Saiken [Six-Tailed Beast]: Secretion of acid
    • Chōmei [Seven-Tailed Beast]: Ability to fly by using wings
    • Gyūki [Eight-Tailed Beast]: Production of ink
    • Kurama [Nine-Tailed Beast]: Sensory abilities / Detection of negative emotions (anger, fear, sadness, embarrassment, shock, surprise)

- +1 Chakra Capacity rank (at all times)

Chuunin
- Proficiency with bijuu's ability increases.
- Gains access to chakra cloak.
    • Can be used 3 turns per battle.
    • +1 turn for each rank beyond Chuunin in Special Ability stat.


Jounin
- Proficiency with bijuu's ability increases further.
- Gains access to Version 2.
    • Can be used 2 turns per battle.
    • +1 turn for each rank beyond Jounin in Special Ability stat.
    • Version 2 will take a high tax on the user. User will receive -1 rank penalty to all Taijutsu and Ninjutsu skills for the remainder of the battle.


S-Rank
- Proficiency with bijuu's ability increases exponentially.
- Gains access to Tailed Beast Mode and can use the Tailed Beast Bomb while fully transformed.
    • S-Rank to all stats, but limited to ONLY using Tailed Beast Bomb.


Legendary
- Perfect proficiency with bijuu's ability.
- Partial transformations available. (stats on the part transformed are all S-rank)
- No penalty from using Version 2.
- Can use Tailed Beast Bomb while outside of Version 2.
- Nine-Tailed Jinchuuriki gains access to Kyuubi Chakra Mode.

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Sage Arts wrote:
Spoiler:
[size=150]Special Skill: Senjutsu[/size]

Genin
- Sage Arts Proficiency: Novice
- 2 Turns to gather Natural Energy
- Sage Mode lasts for 2 turns.

Chuunin
- Sage Arts Proficiency: Apprentice
- 2 Turns to gather Natural Energy
- Sage Mode lasts for 4 turns.
    • Natural Energy Manipulation: Rookie Proficiency (e.g. ability to turn the natural energy around them into an extension of their body to increase the reach of their attacks or ability to use natural energy to breathe life into inorganic substances and control them.)
    • Chakra Sensing Ability: Rookie Proficiency


Jounin
- Sage Arts Proficiency: Adept
- 1 Turn to gather Natural Energy
- Sage Mode lasts for 6 turns.
    • Natural Energy Manipulation: Intermediate Proficiency
    • Chakra Sensing Ability: Intermediate Proficiency


S-Rank
- Sage Arts Proficiency: Expert
- 1 Turn to gather Natural Energy
- Summoning Fusion available
    • Must have a Summoning Contract.
    • Ninjutsu stat: S-Rank or above

- Sage Mode lasts for 8 turns.
    • Natural Energy Manipulation: Advanced Proficiency
    • Chakra Sensing Ability: Advanced Proficiency


Legendary
- Sage Arts Proficiency: Master
- 1 Turn to gather Natural Energy
    • Can use Sage Mode in the same turn.

- Summoning Fusion available
    • Must have a Summoning Contract.
    • Ninjutsu stat: S-Rank or above

- Sage Mode lasts for 10 turns.
    • Natural Energy Manipulation: Seasoned Proficiency
    • Chakra Sensing Ability: Seasoned Proficiency

Sharingan wrote:
Spoiler:
[size=150]Special Skill: Sharingan[/size]
~ In order to achieve the Mangekyō Sharingan, you will have to Roleplay the loss of a character who was dear to you. For the Eternal Mangekyō Sharingan, Roleplay gaining the Mangekyō Sharingan from a family member.
If your stats can't match the opponent you are fighting, even if you are able to perceive what is going on, you cannot follow up with your visual queues. ~


Genin
- First tomoe is awakened.
    • Clarity of perception increases.
      ◘ Ability to copy simple Ninjutsu of the same nature as the user.
      ◘ Ability to copy simple Taijutsu skills relative to the user.
      ◘ Ability to copy simple Genjutsu skills relative to the user.


Chuunin
- Second tomoe is awakened.
    • Clarity of perception increases further.
      ◘ Ability to copy average Ninjutsu of the same nature as the user.
      ◘ Ability to copy average Taijutsu skills relative to the user.
      ◘ Ability to copy average Genjutsu skills relative to the user.

    • Able to see Chakra at closer distances (cannot see through thick obstructions such as houses or dense forest)


Jounin
- Third tomoe is awakened.
    • Clarity of perception increases exponentionally.
      ◘ Ability to copy advanced Ninjutsu of the same nature as the user.
      ◘ Ability to copy advanced Taijutsu skills relative to the user.
      ◘ Ability to copy advanced Genjutsu skills relative to the user.

    • Able to see Chakra at medium distances (cannot see through thick obstructions such as houses or dense forest)
    • Genjutsu: Sharingan unlocked and its strength is relative to the Genjutsu Stat.
      ◘ Able to control target if Genjutsu Stat is Jounin(+) and the target's Genjutsu Resistance Stat is Chuunin(-)


S-Rank
- Sharingan fully matured.
    • Extremely sharp perceptive abilities (e.g. able to perceive movements at a cellular level)
      ◘ Ability to copy any Ninjutsu of the same nature as the user.
      ◘ Ability to copy any Taijutsu skills relative to the user.
      ◘ Ability to copy any Genjutsu skills relative to the user.

    • Able to see Chakra at longer distances (cannot see through thick obstructions such as houses or dense forest)
    • Genjutsu: Sharingan unlocked and its strength is relative to the Genjutsu Stat.
      ◘ Able to control target if Genjutsu Stat is Jounin(+) and the target's Genjutsu Resistance Stat is Chuunin(-)
      ◘ Able to control or constrain one Tailed Beast at a time.


Legendary
- Sharingan fully matured.
    • Unfathomable perceptive abilities (e.g. able to perceive movements at a cellular level and "predict the future" to a certain extent by reading multiple body movements [must have the required stats to mimic the target's movements in order to be able to perform this feat])
      ◘ Ability to copy any Ninjutsu of the same nature as the user.
      ◘ Ability to copy any Taijutsu skills relative to the user.
      ◘ Ability to copy any Genjutsu skills relative to the user.

    • Able to see Chakra at longer distances (cannot see through thick obstructions such as houses or dense forest)
    • Genjutsu: Sharingan unlocked and its strength is relative to the Genjutsu Stat.
      ◘ Able to control target if Genjutsu Stat is Jounin(+) and the target's Genjutsu Resistance Stat is Chuunin(-)
      ◘ Able to control or constrain multiple Tailed Beasts at the same time.

    • Ability to use Izanagi and Izanami (Results in loss of one eye permanently per use no matter which one is performed)

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